AdventureJam returns for its third year of game development pandemonium as anyone with a computer, an idea, and an internet connection is invited to create an adventure game over the course of 14 days!
Update: As of April 21, 2017, our fourth and final judge has been revealed. You can read more details under The Judges.
Whether you love point and click adventure, text adventure or exploring 3D environments, we want you to jump in and create a game that embodies the spirit of adventure, whatever that means for you! Adventure games have been around nearly as long as computers, and what began with words on a black screen has evolved into an amazing spectrum of gaming experiences.
Let's celebrate the awesome legacy this genre has created with 14 days of pixels, puzzles, parody and pathos!
I'm Cassie Benter, a life-long fan of adventure games. Together with my good pal, Stacy Davidson (developing Jack Houston and the Necronauts), we co-created AdventureJam because we want to encourage people to create games.
It doesn't matter if you were just introduced to the genre, or have been playing this genre since you were a kid. It doesn't matter if you're already a developer and working for a company, or if you've never even thought about making a game prior to right now. Whatever your situation, we're inviting you to join us!
"How do I participate in AdventureJam?"
You don't need any previous experience in game development to participate - only the will to learn. If you need an idea of what tools to use, we have a resource page full of information and tutorials. There's also a Discord group chat that you can use to chat with fellow adventurers, share tips, or look for teammates!
The rules are simple. You have exactly two weeks to create an adventure game - however you define that. You are allowed to construct your team, write your story/dialogue, and begin mapping out your game right now, but cannot construct the game itself until the start date and time: May 5 at 9:00 PM EST. You will also need to sign up via a registration form, which will be released later on in the month.
Once you've finished your game, you will upload it to Game Jolt using the #AdvJam2017 hashtag (we explain how in the FAQ). Thanks to the hashtag, Game Jolt will automatically sort it to our jam page. It's that easy! Then just sit back, relax, play other participant's games, and vote for them!
We have four well-established adventure game developers joining us this year! Our judges will play the games that the participants thought were most deserving (and possibly a couple others that the judges found particularly interesting), and then they will deliver several awards.
These awards include the Judges' Pick award, which will be each judges' own personal favorite. The Developers' Choice award, which will be collectively given to the entry that demonstrates an outstanding level of overall production quality. And finally, the Colossal Leap award, which will be collectively given to the entry that pushes the envelope of adventure gaming in some unique way.
Dave has been interested in adventure games ever since 1986, when his mother made the mistake of buying him a copy of Infocom’s Wishbringer. In 2006, he decided that making games was too much fun to do anything else for a living, and formed Wadjet Eye Games to do just that. Currently, there are 15 games under the Wadjet Eye label; including the Shivah, the Blackwell series, Gemini Rue, Technobabylon, Shardlight, and Primordia.
Jacob is responsible for the fever dream that is Paradigm. Some say he is two dogs in regular clothes. He begs to differ, but we are suspicious of his penance to get excited when someone says “walkies”. Adventure games were his first love, and are still on talking terms after an off and on again relationship.
Daniel and Michael make up two-thirds of Osmotic Studios. They released their debut game, Orwell, at the end of 2016. Daniel is the game and narrative designer at Osmotic, and previously worked at adventure game forge Daedalic Entertainment. Anything narrative and atmosphere-heavy among games is sure to catch his curiosity. Michael is the programmer at Osmotic. He not only loves creative solutions, but also unconventional approaches to game concepts, and tossing around ideas.
AdventureJam 2017 will begin on May 5 at 9:00 PM EST, and end on May 19 at the same time. The voting process will begin immediately thereafter, and will end on June 16 at 9:00 PM EST. Your game will be open for voting by fellow participants for this time period, and halfway through we'll pass the top rated games to our judges for two weeks.
If you have any questions about AdventureJam, check out our FAQ page. If you can't find the answer you're looking for, please leave a comment below and we'll get back to you soon!