Daymare: 1998 is a third-person, upcoming survival horror game from Invader Studios that draws inspiration from the classic horror titles of the '90s.
Survival is reborn; Daymare 1998 thrusts the player into the oppressive, eerie game-scapes of the '90s in the highest of modern fidelity.
Expect unrelenting over-the-shoulder action coming at you in the form of hardcore survival mechanics, hard-to-kill enemies and mind-bending puzzles. The twisted narrative pounds the player with unyielding unease, powerful environmental influence and immersive adventure.
Daymare: 1998 will re-ignite the passions of the OG horror fans as well as providing a truly harrowing new gaming experience for those new to the genre.
Daymare 1998 is born of pure nostalgic passion. As a lover of everything '90s gaming, I had to know more.
I met up with Co-founder Michele Giannone last week and was able to glean more about the intricacies of the project.
Where did the inspiration for Daymare 1998 originate?
Daymare: 1998 came out from our passion and emotional connection to the 90s. We are a small team of 12, based in Italy. We grew up in this decade and all the most important videogames, movies and series of these years have marked themselves, indelibly, on our hearts and minds. We decided to band together, not only to see if we were actually able to make a video game, but also to explore our passion and creativity.
We settled on making a Resident Evil 2 (unofficial) remake first. This gathered great fan backing. But, after a great meeting with Capcom, the project was terminated. So, we decided to create a new, nostalgic, frightening IP dedicated to all the new and old third person survival horror lovers.
In Daymare: 1998 we have three different characters, each with their own particular approach to the nightmare that they find themselves in.
The first protagonist is a biohazard agent, a character trained specifically to handle the situation you face. The second is a helicopter pilot who wants to know what happened to his comrades. The third is a citizen of Keen Sight (the main set of the game) - motivated by anger and vengeance.
Is it linear, open-world or a mix of both?
Daymare: 1998 is definitely linear, a true story-driven survival horror. We are working hard to offer the fans an intense and frightening experience, immersive and amazing like the games we played years ago - but with new, eye-catching graphics.
What makes this narrative different?
The chance to have different points of view on the same event. We are working on a plot that unfolds through the eyes of different characters, putting the player in the shoes of different personalities that will guide them through the narrative but with respective bias and doubt thrown in.
The retrospective narrative of the title is the pillar that governs the narration of the in-game events. Everything is connected and is slowly shown to the player, in a crescendo of situations that lead up to the final epilogue, where a much more personal situation will be put to the player. Our aim is to mix an old way to tell a story (retrospective narration + progressive narration) with more modern solution.
What are the creatures that haunt/attack the characters?
Let me set the scene. The game will take place in the town of Keen Sight (located in the North-West of the USA, Idaho State). The town will be populated by malformed monsters (called Type-7) following the leak of a powerful chemical agent (codename Castor), spread after an air crash.
During the game, you will meet several differing classes of infected, each with different traits and behaviours.
Will it come to Xbox One and PS4?
Sure! We already have approval for the [email protected] Program. We are currently in talks with Sony. The aim is certainly to release across all three platforms - PC, Xbox One and PS4.
With inspiration harking back to the days of #Resident Evil, #Silent Hill and #Doom, in my opinion, the foundations for Daymare 1998, couldn't be better. Get ready to experience the best of the '90s in 2018 - Daymare 1998 is slated for release in 2018.
The '90s certainly bore witness to the birth of many an iconic horror franchise. Paying homage to the greats, in such a way, is a splendid idea. Applying today's tech to a tried and tested method, can only end in success, right?
What do you think? Ask Michele anything Daymare related below and let me know what your thoughts are. Are you ready for more classic horror gaming?