ByAna Valens, writer at
Writer and games critic. As seen at the Daily Dot, Waypoint, Kill Screen, Bitch Media, and ZEAL.
Ana Valens

That's right, the Fallout series is getting its own tabletop release. Apparently, a turn-based combat version of the classic post-apocalyptic game series is on its way. Here's what you need to know.

For one, the game is called Fallout: Wasteland Warfare. The game plans to be a wargame that allows for player-on-player, co-op, and solo warfare action. Characters and enemies feature from across the Fallout wasteland, and featured miniatures include a deathclaw, super mutants, a Nuka Cola machine, a power armor wearer, and more. Modiphius Entertainment is creating the game, and 32mm figures are planned.

It's safe to say that Wasteland Warfare will allow for plenty of strategic action with one of gaming's greatest apocalyptic settings. And seeing how detailed the miniatures look, well, we can't wait to get our hands on Fallout: Wasteland Warfare and do a bit of painting and role-playing.

Plus, Fallout's Roots Come From Tabletop RPGs

Fallout is a SPECIAL series!
Fallout is a SPECIAL series!

It's true, Fallout comes from a legacy of tabletop role-playing games. In fact, the original games from the '90s follow straight from tabletop gaming's history, making the series a pretty important one within the video game RPG world.

How so? Well, you know the SPECIAL system, the role-playing skills and statistics system that serves as the backbone behind the Fallout series? SPECIAL was based on GURPS, an RPG tabletop rules system created by Steve Jackson Games for various role-playing tabletop games and settings. While SPECIAL isn't a one-to-one recreation of GURPS, both systems are setup similarly, simplifying combat and stats-based play to let the role-playing come through.

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Of course, Fallout wasn't originally going to use SPECIAL. The original title in the franchise, Fallout, was supposed to use GURPS. But due to issues licensing the system for use, Steve Jackson Games and the Fallout team decided not to use the system in the game. So SPECIAL was created, based on the tabletop system, and the series moved on from there.

Granted, SPECIAL and GURPS are two separate engines; they function differently from one another, and they aren't one-to-one comparable. But SPECIAL was most definitely derived thanks to inspiration from GURPS, connecting the original Fallout games back to tabletop gaming.

Interesting, right? But it's not just SPECIAL and GURPS that connect the Fallout franchise back to tabletop gaming, either. The original Fallout and Fallout 2 both played like traditional tabletop role-playing games, giving players strategic turn-based action with immersive (and dynamic) storytelling options.

As with most Western '90s RPGs, the Fallout series tried replicating the role-playing experience from a tabletop title to a video game. And it worked pretty well, serving as a good example of classic role-playing brought into the PC realm.

Now, Fallout is headed back to its tabletop roots, bringing the game back to its roots. That's a pretty big deal for tabletop Fallout fans. Even though Fallout: Wasteland Warfare seems to be based largely in miniature combat, the official game's figures work well for role-playing, and the game's combat and rules system may work well for adapting into a full role-playing experience.

That's pretty exciting. And not unheard of, too -- there's games like Fallout PnP that provide players with role-playing rules to create their own wasteland adventures. Fallout: Wasteland Warfare seems to be playing into that trend, and suffice to say, we're excited to see where it takes the Fallout series.

Interested in grabbing a copy of Fallout: Wasteland Warfare when it comes out? Share your thoughts in the comments below.


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