#FinalFantasy has an interesting history. What was meant to be a swan song for developer Hironobu Sakaguchi became a flagship franchise and with #FinalFantasyXV only a short car ride away, we want to take a moment to celebrate some of the best non-numbered Final Fantasy titles that may have eluded you.
The Forgotten Few: The Best Non-Numbered Final Fantasy Games
5 - Theatrhythm Final Fantasy
Despite being almost impossible to spell, Theatrhythm Final Fantasy gamifies one of the series' most iconic standpoints, music. By turning the instantly recognisable tunes of Nobuo Uematsu and Masashi Hamauzu into a series of flicks, holds and taps onto the DS touchpad, players could interact with the lofty tunes of FF for the first time.
It's varied up with a number of different modes: battle mode involves frantic tapping as you're assaulted with notes, Field music is a more relaxed side scroller with longer drawn out notes and the event scenes keep the music playing through some of the most well known cutscenes.
Light RPG elements like levelling up characters and unlocking skills can make it easier to clear tough songs, but the real challenge comes from perfecting each note for that coveted 'SSS' ranking.
4 - Final Fantasy X-2
Probably what will be the most divisive entry on this list, Final Fantasy X-2 was the first sequel to a numbered title and broke the mould for each game being set in its own distinct universe.
Despite drawing some criticism, mostly levied at the change in tone from its somewhat darker predecessor and ruining Blitzball—but that's just my own personal pet peeve—X-2 built on the world established in the original, taking a broad look at how your actions affected the world of Spira.
If you want to know more about X and X-2, we've got XV facts (get it) about them both for you to check out!
3 - Final Fantasy Tactics
We're going to step away from frenetic action and take a moment to appreciate Final Fantasy Tactics, originally released for the original #PlayStation in 1997. Tactics presented our first introduction to the world of Ivalice and a new take on the combat system, using a 3D isometric map and cute bitmap sprites.
The world building is absolutely top notch, thrust into the middle of a conflict between two kingdoms, with the goal of unravelling a conspiracy behind the chaos. If you want the definitive version of Final Fantasy Tactics then the War of the Lions enhanced port that came to PSP is a must!
2 - Crisis Core: Final Fantasy VII
You can never get enough Final Fantasy VII, and Crisis Core is one of the best additions introduced in the Compilation of Final Fantasy VII. Following the story of Zack Fair, a member of the Shinra organization and his investigations into the mysterious Project G, Crisis Core is sure to satisfy eager Final Fantasy fans.
The campaign expands on one of the key plot points from Final Fantasy VII, as you interact with a number of characters from the original. Swapping its predecessors Active Time Battle combat system for a more action orientated real time combat system coupled with launching on a handheld system might have been a death knell for any other franchise, but for Final Fantasy it was one of the greatest entries to date.
It also gave us what was arguably the first look at a remastered Final Fantasy VII, which would eventually (8 years later) be formally announced. It's come a long way since then and will be broken up into a number of different parts, with Midgar alone being larger than the entirety of the original.
1 - Dissidia Final Fantasy
Square Enix put a fighting game twist on the series with Dissidia Final Fantasy, with the key emphasis on 3 dimensional battles between the series' iconic heroes and villains.
This results in fights often fought in mid-air, as combatants blades bounce off one another as they perform swift aerial manoeuvres. Whilst we haven't seen Dissidia in the West since 2011, there's an arcade game in Japan that looks absolutely gorgeous and in dire need of a console port!