Online games are no strangers to conspiracy theories and neither is the Grand Theft Auto series. From hidden ocean bodies to secret symbols, the #GTA fanbase has become one of the most paranoid groups in #VideoGames. The latest theory takes things one step further, as #GTAOnline players have become convinced that the game itself is against them.
'GTA V' Players Are Convince That NPCs Are Trying To Run Them Down On Purpose
The problems started last April when the bikers DLC was released. Shortly after, players began to notice that NPC drivers had become somewhat erratic, and by erratic I mean downright hostile.
Players began to post recordings and gifs of their experiences, showcasing everything from suspiciously timed lane changes that smashed them off the road to cars straight up mounting the curb and ramming parked players.
The gifs and stories have only grown more numerous since then, especially after the release of the Import/Export update, which adds exotic and expensive cars to steal that need to be kept shiny and well... not wrecked condition. Any damage reduces your reward at the end of the mission, which gets somewhat frustrating when NPCs are playing Mad Max: Fury Road with your fancy convertible.
It's certainly got sections of the playerbase complaining, but why is it happening?
So Why Does It Seem Like NPCs Are Trying To Kill You?
Folks have been dropping theories ever since the whole mess started, but nobody's been able to prove anything so far. Even dataminers haven't been able to pick out any major changes in the code that could explain the sudden NPC behavior change.
The more conspiracy prone elements of the playerbase contend that the suddenly hostile driving is a ploy by Rockstar to force players to buy shark cards, which provide in-game money. By destroying their shiny vehicles and making missions more difficult to complete, players will be forced to invest some of their real-life cash into the game.
Another, slightly less paranoid option, is that a patch has created a behavioral bug in the driver AI. By fixing something else, Rockstar may have inadvertently broken another section of the game. This would explain why the developer is keeping zipped about the whole situation; they don't want to admit they've broken their own game before they figure out how they broke it.
Of course, there's the other, more dystopian option, which is that drivers in GTA Online have gained sentience and are getting their sweet revenger for the dozens of killing sprees players have embarked on over the years. Sure, it may seem unlikely, but can we ever really be sure that this isn't the moment that the computers rise against us? They'd certainly have earned it after the punishment doled out in games like GTA Online Sniper Elite 4.
Do you think this is the start of the NPC revolution?