The Knights of the Frozen Throne expansion is upon us! That means lots of new cards, lots of new decks, and a many questions about which decks it's worth investing your hard-earned dust in. With the introduction of the Legendary Death Knight cards, it is even more important to craft the right cards.
Unfortunately, if you're anything like myself you don't have an infinite pool of dust with which to craft. You want to get the maximum value out of your dust by crafting the cards that make up the best decks in the Knights of the Frozen Throne expansion.
That is where this guide comes in. I present this list detailing which cards in KFT will be essential to craft (or to keep if you're lucky enough to unpack one!), and which are safe to dust.
This guide will be focusing on Legendary rarity cost cards, since these are the ones that cost the most dust, and are therefore the most important to make an educated decision on when crafting or disenchanting.
Hearthstone Legendary Crafting Guide
Every card will be categorized as Keep (if you open it, don't get rid of it), Craft (you want to craft this card even if you don't unpack it) and Dust (you can safely dust this card).
Neutrals will be up first, followed by the Death Knight cards, followed by regular class Legendaries in alphabetical order.
Early impressions are that this card might be too slow to see play, but the Death Knight cards are so powerful that there's a chance it could work in a Deathrattle deck. Also, it's adorable <3
This card does very little for a legendary card, and the sacrifice you have to make to get it to work is too punishing.
Restricting your deck so this is the only 3-Cost card is ridiculous for the meager payoff it grants you.
The "Prince" cards just aren't very good legendaries. This is arguably the strongest of the three, but even if you pull off the requirements, a 4/4 Lifesteal with Taunt isn't even that good for 4 mana.
The Lich King
You REALLY want this card! It's the Ysera of the Knights of the Frozen Throne expansion, granting you a huge card immediately when played, and rewarding you heavily for keeping it alive. Brilliant in control decks.
There is some speculation that Warlock may not be competitively viable in this expansion, but Bloodreaver Gul'dan's hugely powerful Battlecry, as well as being able to Lifesteal 3 HP per turn, means it would be premature to disenchant it now.
The "Build-a-Beast" Hero Power of this Death Knight is amazingly cool, but it requires a control Hunter deck to stay alive until the end, therefore going against every other tool in your arsenal. I don't think this deck is going to work.
Frost Lich Jaina
Frost Lich Jaina is clearly excellent in an elemental deck, and it will require a bit more time to see whether this kind of deck will be viable in KFT. Could be very powerful.
Malfurion the Pestilent
Malfurion the Pestilent is one of the most versatile cards in the game, and has real potential in a ramp Druid or control Druid deck. If you're a big fan of those decks, I would consider this a Craft.
Scourgelord Garrosh is one of the most powerful Death Knight cards in the game. The Shadowmourne weapon he equips is essentially three board clears. Furthermore, his Hero Power allows him to trigger a Whirlwind effect every turn - allowing you to easily trigger your Armoursmiths, Acolyte of Pains, Frothing Berserkers, and more.
The Battlecry could be too situational to always get value, but it's such a powerful effect in the control matchup. Having the Hero Power of dealing two damage is no joke either: if control Priest is good, Shadowreaper Anduin will be good.
This card is clearly designed for the Evolve Shaman archetype, but it would be better to run copies of Bloodlust instead for the same mana cost. Running both Bloodlust and Thrall, Deathseer would likely be redundant. The effect is fun though, so if you want to play around with evolving your units every turn with the Hero Power, don't let me stop you! You could find the next great strategy.
Uther of the Ebon Blade
This is probably the best Death Knight of Knights of the Frozen Throne. The weapon and armor will grant you 20HP over three turns: essential for stabilizing against aggressive foes. The 2/2 horsemen he summons are a deceptively large upgrade over the 1/1 footmen, and the opponent is practically forced to kill them because you'll win the game automatically if you summon all four. Expect to be seeing this card a lot.
Archbishop Benedictus has a really interesting effect, but not necessarily a good one. It works great in the control mirror, but Priest has many better options in Knights of the Frozen Throne than this card.
Discard Warlock is a deck Blizzard really wants to work, but so far the downsides of discarding cards outweighs the benefits. KFT hasn't changed that - Blood-Queen Lana'thel is strong, but it's far too risky to accidentally discard her before you play her.
Lots of other commentators have said this is a trash card, but I believe there is enough potential for Divine Shield Paladin to make an appearance in Knights of the Frozen Throne that it would be a mistake to dust this card. Could Bolvar finally get the recognition he deserves this expansion?
The stats are too low on this card, and Taunt Druid isn't going to be a competitive deck. Druid has much better options for late-game finishers.
4/5 for four mana is solid stats, especially with an upside... however, I don't see Lilian Voss working in a Miracle Rogue deck, since it relies too much on luck to be consistent (and consistency is one of the strongest features of that deck!)
I'm really confused by who at Blizzard thought a six mana 4/4 with situational card draw was a good idea for a Shaman legendary. The tools simply aren't there in Knights of the Frozen Throne to make Freeze Shaman a decent deck.
My gut feeling is that this card will not find its way into any competitive decks, but the stats and effect are both strong enough that I refuse to rule it out completely. It may well be worth trying to combo it with Cloaked Huntress to see if a Hunter secret deck is an option in KFT.
Rotface competes for the extremely competitive slot of high mana Warrior cards, but its effect is very powerful when combined with the Warrior Death Knight card shown earlier. The introduction of the "Prince" neutral Legendaries make the power level of the average Legendary weaker, but if you trigger a couple of whirlwind effects on Rotface you'll be pretty likely to get something good. Give it a try!
Which Legendaries are you most excited to try out in Hearthstone: Knights of the Frozen Throne?