The hardest part of the generational grind of consoles is backwards compatibility. At best, after spending a few hundred on a new console, you can play some of your old games on it. At worst, the consoles are completely incompatible, and if you want to bust one of your previous generation favorites out for an afternoon, you'll have to hope your old console is still working and spend a while finding it. If the game's old enough, this can lead to obscure classic #VideoGames being almost impossible to find again.
Microsoft Claims Project Scorpio Will End Backwards Compatibility Problems
For those of you who haven't heard about #ProjectScorpio, it's the mysterious new console under development at #Microsoft. The company claims that it will be around five times more powerful than the original #XboxOne and the most powerful console ever made. They also claim that Project Scorpio will have 6 Teraflops of power, which is a phrase I find impossible to take seriously.
By taking advantage of the shared operating system that the #Xbox consoles (and most computers) use, Microsoft's goal is to eliminate the need to repurchase your old games as well as slow the churn of new console generations. They claim that Project Scorpio will not only be fully backwards and forwards compatible in terms of games, but also in terms of accessories. This means you'll be able to use any peripherals purchased for your Xbox One on Project Scorpio.
One of the most shocking pieces of news is that Project Scorpio will reportedly have no exclusive games. Instead, developers will be using a new streamlined development kit that will allow them to create games simultaneously for Xbox One, Windows 10 and Project Scorpio. The kit will allow developers to scale the games dynamically depending on which system it's played on. This means they'll be able to harness the graphical power of Project Scorpio without locking off access to Xbox One players.
So If There's No Exclusives, Why Should You Buy It?
There's two big reasons to get Project Scorpio when it's released. The first is simple power. Games developed for Project Scorpio won't have to drop resolution to support a smooth framerate or vice-versa. They'll be able to render larger environments with true 4K fidelity, all thanks to those sweet, sweet Teraflops.
The other reason is VR. Microsoft have announced that they're going all in on VR support for Project Scorpio. But while we don't know too much about Microsoft's plans for their foray into the new tech, it has been confirmed that we'll be seeing Fallout 4 in full VR on Project Scorpio.
There's a third, less good reason, which is that Project Scorpio sounds like some kind of super-weapon that a villain in a Bond movie would have, which is pretty sweet.
It remains to be seen whether this new console will close the sales gap between Sony and Microsoft consoles, but it is looking pretty exciting.
What do you think about Project Scorpio? Do you think Microsoft's claims are achievable, or just hype? Let us know in the comments!