ByNicholas Montegriffo, writer at Creators.co
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Nicholas Montegriffo

Pillars of Eternity 2: Deadfire is the sequel to Pillars of Eternity, a PC RPG in the vein of classic Infinity Engine titles such as Baldur's Gate, Icewind Dale, and Planescape: Torment. Expect real-time combat, a party of recruitable NPC companions, 2D painted backgrounds, fiendish puzzles and devious traps. There'll be dungeons, there'll be dragons, and this time there'll also be ships and sea monsters.

is being developed by Obsidian Entertainment, who has announced that they will be crowdfunding the game through Fig.

'Pillars of Eternity 2' News, Rumors & Leaks

Title image for Pillars of Eternity 2: Deadfire [Obsidian Entertainment]
Title image for Pillars of Eternity 2: Deadfire [Obsidian Entertainment]
  • Jan 27, 2017: Pillars of Eternity 2 is successfully funded.

Obsidian reached their $1.1 million goal in less than 24 hours.The game is currently expected to launch in early 2018.

The campaign launch trailer highlights a few key new features for the upcoming and makes the case for why Obsidian has decided to crowdfund the sequel.

'Pillars of Eternity 2' Trailers

The campaign launch trailer for Pillars of Eternity 2 reveals the story that motivates The Watcher and his companions in the game. It also contains an impassioned appeal to potential backers by CEO Feargus Urquhart and an outline of the exciting new features promised by the Obsidian team.

Watch the campaign trailer for Pillars of Eternity 2 here:

Check back here for more Pillars of Eternity 2 trailers as and when they're released.

'Pillars of Eternity 2' Gameplay Features

Aloth wades through sand to approach his foes [Obsidian]
Aloth wades through sand to approach his foes [Obsidian]

Here are the new gameplay elements that have been confirmed by Obsidian for 'Pillars of Eternity 2':

  • Active NPCs which follow their own schedules according to events, the time of day and even the weather.
  • More advanced AI for enemies in combat.
  • Dynamic, more active environments.
  • Much reduced loading times.
  • More detailed character renders.
  • New Companions as well as the return of some old ones.
  • Multiclassing, allowing for more character options.
  • A reactive game world that's changed by player choices.
  • Reduced Party Size of 5 characters at once.
  • New game + mode called Berath's Blessings that grants bonuses to your character based on achievements in a previous playthrough (not necessarily completing the game).
  • Environments that affect combat, for example wading through sand.
  • Fulvano's Voyage, a series of island environments to explore, with more islands added as stretch goals are funded.

'Pillars of Eternity 2' Release Date

Pillars of Eternity 2 promises deeper combat and AI tactics [Obsidian Entertainment]
Pillars of Eternity 2 promises deeper combat and AI tactics [Obsidian Entertainment]

As of yet, we do not have a confirmed release date for Pillars of Eternity, though Obsidian is aiming for Q1 2018.

'Pillars of Eternity 2' Story And Location

[Obsidian Entertainment]
[Obsidian Entertainment]

The protagonist in Pillars of Eternity 2 will be the Watcher from the first game, and you will even be able to import your old character from Pillars of Eternity. However, the rise of Eothas has left you half-dead and diminished, starting again from Level 1.

The plot of the game involves the giant adra statue buried under the stronghold of Caed Nua, which becomes possessed by the soul of Eothas, a god believed to have been killed just prior to the events of the first game. According to the press release:

'Eothas … the god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia...Ripping his way out of the ground, he destroys your stronghold and leaves you at the brink of death. To save your soul, you must track down the wayward god and demand answers — answers which could throw mortals and the gods themselves into chaos.'

The game's story will not be set in the Dyrwood like the first Pillars of Eternity, but will focus on a new area of the world known as the Deadfire Archipelago.

Whereas the Dyrwood in Pillars of Eternity had a traditional Middle Ages European vibe, the Deadfire more closely resembles the southern Pacific island chains of Asia, with a Polynesian-inspired flavor.

Here's the Pillars of Eternity in-game text entry for the Deadfire Archipelago:

This southern region is still a frontier in many respects. Aumaua settlements and pirate-infested islands are often as inaccessible as they are lawless. Those who call the Deadfire home are necessarily hardened survivors, accustomed to extreme climates and cultural variation. Boreal dwarves, aumaua, and a mixed variety of other races populate the islands in unknowable masses. Many consider the Deadfire the last frontier on Eora, since the waters beyond swarm with deadly monsters that have halted even the most determined expeditions.

From the release information, the Deadfire Archipelago is a very diverse environment with a lot of different types of locations to adventure in as you track down Eothas, the renegade god.

Returning Companions In 'Pillars of Eternity 2'

Concept art for Edér, Aloth and Pallegina  [Obsidian Entertainment]
Concept art for Edér, Aloth and Pallegina [Obsidian Entertainment]

As Pillars of Eternity 2 continues the story of the Watcher from the first game, it looks like some of your companions from Pillars of Eternity will be returning in the sequel.

But if you import a save from the original game, your decisions and endings will be taken into account. So if you import a save where Edér died, don't expect him to be waiting for you. Similarly, if your choices led to a 'bad ending' for a character, they might be worse for wear when encountered in the sequel.

These are the returning companions confirmed so far:

  • Edér the human Fighter
  • Aloth the elven Mage
  • Pallegina the avian godlike Paladin

New Companions In 'Pillars of Eternity 2'

Dungeon battle in Pillars of Eternity 2: Deadfire [Obsidian Entertainment]
Dungeon battle in Pillars of Eternity 2: Deadfire [Obsidian Entertainment]

Based on the trailer and teaser images, this is what we can guess at for potential new companions, although this could change over the course of development.

Who are those two in the middle? [Obsidian Entertainment]
Who are those two in the middle? [Obsidian Entertainment]

Here's what we know about the new companions in Pillars Of Eternity 2: Deadfire:

  • Maia Rua, an island aumaua ranger whose animal companion, Ishiza, is a bird of prey that can scout outdoor environments both in and out of combat. Like Kana, her brother, she's a loyal Rauataian of Huana ancestry.
  • Serafen, an orlan cipher/barbarian and a member of the Príncipi sen Patrena, the dominant pirate organization in the region.
  • Xoti, a meadow folk/savannah folk priest/monk. A follower of Gaun, the aspect of Eothas associated with harvests, she wields a sickle and a lantern.

Xoti is intrigued by the rumors of Eothas' manifestation, but she fears what that will mean for her fellow Readcerans, many of whom followed his previous incarnation into war and defeat.

Factions In 'Pillars of Eternity 2'

Clash in the slums from Pillars of Eternity 2: Deadfire [Obsidian Entertainment]
Clash in the slums from Pillars of Eternity 2: Deadfire [Obsidian Entertainment]

Pillars of Eternity 2 is slated to feature faction politics as a more important element of gameplay, and it has been confirmed that the player will get involved in a multi-layered conflict between the locals, ambitious trading companies, and bands of fierce pirates.

Based on developer comments and the series of teaser images leaked previous to the campaign launch, these are the factions that we think will be in Pillars of Eternity 2:

  • The Leaden Key
  • The Brotherhood of the Five Suns
  • Rautai - the Royal Deadfire Company
  • Eir Glanfath (or local tribes based on them)
  • The Príncipi sen Patrena - a pirate league with links to Old Vailia
  • Vailian Trading Company

'Pillars of Eternity 2' Stronghold

Polynesian inspired building style in Pillars of Eternity 2 [Obsidian Entertainment]
Polynesian inspired building style in Pillars of Eternity 2 [Obsidian Entertainment]

The original Pillars of Eternity featured a castle stronghold which the player could build up and then preside over as a landholder, recruiting retainers, creating items and managing quests and politics.

Originally a stretch goal, the stronghold content was criticized for feeling somewhat rushed and incomplete, and story developments for Pillars of Eternity 2 look to have demolished the Caed Nua stronghold for good.

Obsidian Designer Josh Sawyer has confirmed in an interview that there will be a new replacement for the stronghold with a lot more customization. So far there are few specific details, although Sawyer promises that this content will be worked on from the beginning to fit well into the game's setting.

Based on the header image and Obsidian's promise that players will be traveling Deadfire 'by land and sea', the hot favorite theory is that the Watcher and followers will be getting their own customizable ship.

Pillars of Eternity 2: Deadfire is set to release on Windows PC, Mac & Linux in early 2018.

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