Nintendo Switch may have gained EA's support with an upcoming FIFA release on the console. But EA isn't about to release their first-person shooter Titanfall 2 on the Switch any time soon. At least, that's according to one major developer at Respawn Entertainment.
During an interview segment between YouTube channel Drunk Tech Review and Respawn Entertainment's senior designer Mohammad Alavi, the news came out that there would be no Titanfall 2 release on the Switch. Over drinks, host Mischa Pollack asked Alavi if Titanfall 2 would be available for the console, and his answer was firm.
"No. Fuck no," Alavi told Pollack. "No, you're not going to be able to fit Titanfall on it."
While Alavi liked certain aspects of the Switch, he was concerned with the console's support with third-party companies, comparing the Switch to the Wii U and complaining about the identical nature between Switch's The Legend of Zelda: Breath of the Wild and the Wii U version. He also insisted that Nintendo had struggled with AAA releases in recent years.
"I was excited about [the Nintendo switch], because Nintendo's been in such a niche market recently like, you know, catering to the handheld and, I'm going to be honest with you, the kids," Alavi said during the segment. "They've been so underpowered that they don't have the support of the third parties, because they're all making for PC, Xbox One and PS4, and it's no different."
Alavi was also worried about the Switch's performance in the eSports community. Instead of immediately promoting the Switch as an eSports-capable console, he insisted that Nintendo should "see what the community wants" from a device. That is, Alavi believes Nintendo should let the console exist on the market before immediately pushing for competitive gaming.
Alavi might not be a Switch fan, but Titanfall's publisher, EA, is interested in the console's capabilities long-term. In an interview with IGN, Excutive Vice President Patrick Soderlund expanded on EA's approach to the Switch.
"What I like about Nintendo is that they come to the table with a slightly different approach," Soderlund told IGN. "They’ve done that in the past to great success, and sometimes not so much, but I think unless you’re willing to think about something unconventional, it’s going to be hard to break ground." For Soderlund, the Switch "challenges conventions" and forces developers to "think about the platform in a different way." Which means, if EA takes the Switch's capabilities seriously, some truly unique games could result from the company.
But while EA is pushing for Nintendo Switch support, their ultimate drive is selling products where their players are based. "We will be at whatever platform the consumers are," he told IGN. He also clarified that EA is "not announcing anything [else] yet [for Switch], but you can expect us to be there once the platform launches and takes off."
If Alavi's mood is any indicator, AAA developers are still trying to figure out if the Switch is a platform worth developing on. That seems to be the case with EA too, to a certain extent. Stressing that they'll publish for "whatever platform the consumers are [using]" and providing support "once the platform launches and takes off," EA definitely has no long-term investment in the Switch, and they could pull out of the console if the platform struggles to hold software sales. Which is a point shared over at The Escapist, with Steven Bogos' coverage on the platform.
Either way, Bogos succinctly wraps up EA's approach to the Switch.
"So don't hold your breath for the likes of Mass Effect or Dragon Age on the Switch until things start taking off," he told readers. Count Titanfall into that list, too. For the time being, anyway.
Should EA bring Titanfall 2 to the Nintendo Switch? Share your thoughts in the comments below.