ByAna Valens, writer at Creators.co
Writer and games critic. As seen at the Daily Dot, Waypoint, Kill Screen, Bitch Media, and ZEAL.
Ana Valens

NieR: Automata is releasing in North America on March 7th, just a couple weeks after the game's original launch on February 23rd in Japan. And because the game has been out for a little while in its home country, one Redditor found an interesting secret: it turns out you can buy PlayStation Trophies after enough playthroughs.

GameSpot explains in more detail. After players beat NieR: Automata three times, a secret shop unlocks that sells PlayStation Trophies in exchange for in-game currency. That is, players purchase these Trophies via currency earned within the game: there's no microtransactions at play. Usually, this currency would be used to buy weapons or items, but instead it can be used to purchase some of the most difficult Trophies found in NieR: Automata.

Suffice to say, fans were a little surprised.

"Misread it as actual money (microtransactions) and almost had a heart attack," one user said.

Buy Your Way Into Achievements

Why let players buy their way through achievements? It might seem like a lazy solution at first: all players need to do is secure enough funds to buy as many trophies they want.

But NieR: Automata doesn't give players the chance to buy trophies right from the start. No, players have to get through three whole playthroughs.

It takes quite a bit of time to get through NieR: Automata, too. According to Twinfinite, it takes around 13 hours to reach Ending A, 10 hours if you rush. A second playthrough leads to Ending B, which takes 10 hours. And receiving the final playthrough takes around seven to eight hours. That's not including if players want to get all three different endings from the third run.

Remember, you have to complete three playthroughs of NieR: Automata to unlock the trophy secret shop. So that means anyone who wants to use a secret shop to unlock trophies will have already sunk over 25 hours at the very least, if not clocking in something closer to 40 hours to experience the full game. In other words, it takes a lot of dedication to complete NieR: Automata in its fullest.

So why not provide a trophy secret shop? Anyone who unlocks it probably knows NieR: Automata well enough that they've sacrificed two day's worth into the game. Plus, just because a trophy exists in a game doesn't mean it's a fair unlock. Sometimes, players just can't nail a trophy, and there's nothing wrong with that. Pricing one for sale after three playthroughs sounds pretty fair, seeing how three playthroughs require so much time, energy, and dedication placed into the game.

Some PlayStation 4 fans feel the same way.

"Haha, ok, that's awesome," Redditor RukePie said. "A third playthrough is fair, you've seen most of what the game has to offer so to be able to grind your way to the platinum is an interesting idea."

Another player wished that other games would take advantage of the trophy-buying system.

"Oh man, if only I could buy completion % with money in Yakuza 0," Addfwyn told /r/PS4. "I am really bad at Outrun and bowling, those minigames are probably going to keep me from every [sic] finishing that trophy list."

In the end, it does make sense to put PlayStation Trophies up for sale with in-game currency. As long as no one is placing real money down on Trophies, we say: do your thing, Platinum.

Do you think it's fair to have purchasable PlayStation Trophies in-game? Let us know in the comments below.

Sources: Gamespot, Twinfinite

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