ByKen McDonnell, writer at
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Ken McDonnell

For those of us that weren't familiar, the Assassin's Creed franchise was created by Patrice Désilets. He was the creative director on the 2007 original and its sequel, Assassin's Creed II. However in 2010, Désilets left Ubisoft to establish THQ Montreal and work on a new project entitled 1666 Amsterdam.

Sadly, THQ eventually declared Chapter 11 bankruptcy in December 2012 and the Montreal section of the company was purchased by Ubisoft. Thus, Patrice returned to work at Ubisoft and was hopeful that development on 1666 could resume. But in a bizarre series of events, Désilets was fired from the company a few short months later and had to leave Amsterdam behind as Ubisoft had claimed the rights.

Patrice Désilets
Patrice Désilets

Désilets went on to sue the company, attempting to reclaim the rights to 1666 in the process, which he has now done.

As part of his out-of-court settlement deal with Ubisoft, he gets the rights back to 1666 because he agreed to drop his $400,000 lawsuit. - Gamespot

After all of this chaos, we've finally been granted the opportunity to see what exactly this ambitious game was going to look like.

1666 Amsterdam Sure Looks A Lot Like Assassin's Creed

The footage above was revealed during a presentation in Europe. A journalist who attended the event, Brandon Sheffield, stated that this footage stems from a build of the game for the Xbox 360 and PS3. It was reportedly planned to be ported to the XBOX One and PS4 eventually, but sadly THQ's closing put an end to all of that.

While aspects of the game — particularly the art design — are reminiscent of the [Assassin's Creed](tag:437814) franchise, 1666 Amsterdam had some really intriguing gameplay mechanics that I think would have been a tremendous amount of fun.

"The game's theme is 'be worse than the devil,' which is why the protagonist can control animals traditionally associated with black magic," Sheffield wrote.

According to Désilets, 1666 was to be "the new Assassin's Creed." The game would have taken place in Amsterdam and have had connections to the painter Rembrandt. While it certainly looks cool, it's unlikely that we'll ever be able to play this game.

Désilets is now in charge of a Canadian development studio, Panache Digital Games. He's currently developing a remarkably ambitious game which aims to tell the story of mankind. You can check out the trailer for Ancestors: The Humankind Odyssey below.

Did you like the look of 1666 Amsterdam?


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