I'm sure I'm not alone when it comes to imagining what it would be like leading a life in space. Dwelling within the infinite black of the universe with nothing but thick sheets of metal and glass protecting you from becoming a human popsicle. How it must feel having your organs float around inside of you when immersed in zero gravity.
It must be an immensely humbling experience looking down on our beautiful blue marble and wondering why everyone is so angry when home is so resplendent?
I think it's the freedom and weightlessness that is the most inviting thing about space. Definitely not the transit, I can imagine that being as arduous as hell. But that is one of the reasons I'm so pumped for Zero Gravity Games' impending indie space survival epic Hellion. The juxtaposition of freedom and chaos when space and egos collide.
Set amidst the backdrop of humanity's very first interstellar colonization mission in the 23rd century, a crew of astronauts wake from cryosleep nearly a century after setting off, but not in the man-made paradise they expected. Instead they awake in a graveyard of sorts, surrounded by derelict space stations, unfinished habitats and dead spacecraft.
Check out Hellion's announcement trailer:
We Aim To Misbehave
Your aim is to survive the depths of space by any means necessary. You do this by exploring your surroundings; figuring your way into space stations and crafts, getting your hands on weapons and supplies, crafting, salvaging, you name it, it's all there. Within the frameworks of survival of course.
You can mine asteroids and comets, restore derelict spacecraft for your own use, and even pilot the craft around whilst searching for new old stations, and the like, to liberate them of their goods.
What's even more exciting is the game's seamless transitions between being inside a craft and leaving for a casual jaunt through space. You even have to depressurize the docking bay yourself! Lest you get flung out into space and have to endure the game's permadeath system.
Space Pirates Rejoice
With the game comes an immersive multiplayer system which allows you and your buddies to huddle together and man a small vessel, or even a huge multi-crew ship. You can aggressively board other players' crafts and take them as your own, or betray your own captain and violently take the reigns of your current craft. Man, seriously, this game sounds so, so dope and wonderfully ambitious. There is so much to see and do within the confines of its blistering code.
Here's a look at the game's pre-alpha build in action:
It's still very early days for this project, but already it's shaping up to be something utterly fantastic in my opinion of course. I cannot wait to visit Hellion.