ByYaw Amanquah, writer at
freelance game designer | |
Yaw Amanquah

In 2015, there were several games that were announced to positive reception yet were still forgotten the following year. What's even more baffling is that some of these games were forgotten despite being collaborations between two notable video game studios.

To be fair most of us probably forgot about these games because they haven't received much promotional material since their announcement. So, before we head into E3 next week I thought I would take it upon myself to remind gamers of four games they should be anticipating.

NieR: Automata

NieR Automata is an action role-playing game and sequel to the original NieR developed by Square Enix and Platinum Games. NieR Automata is directed by series creator Taro Yoko with character designs by Akihiko Yoshida of Final Fantasy Tactics fame.

NieR Automata aims to be true to the spirit of the original while having much better action. I believe NieR Automata will be the best NieR game yet because the developers took critic and fan feedback into account during its development.

Deep Down

Deep Down is a free-to-play action role-playing game developed by Capcom and Sony Interactive Entertainment Japan Studio. Deep Down is being produced by Street Fighter V executive producer Yoshinori Ono and Kazunori Sugiura.

Deep Down has often been compared to Dark Souls because of its medieval theme and online multiplayer but I think there are enough differences to prevent it from being a rip-off. What put Deep Down on my radar is its utilization of Capcom's new Panta Rhei engine.


LET IT DIE is a free-to-play hack and slash action game developed by Grasshopper Manufacture and GungHo Online Entertainment. LET IT DIE is directed by Nobutaka Ichiki and produced by No More Heroes director Goichi Suda.

I have to admit I was pretty bummed about LET IT DIE since it essentially replaced Lily Bergamo but recent trailers of it have looked really interesting. What I find compelling about LET IT DIE is if you die in your game you appear as an enemy in someone else's.

13 Sentinels: Aegis Rim

13 Sentinels: Aegis Rim is a 2D mecha game developed by Vanillaware and Atlus. 13 Sentinels: Aegis Rim is directed by Vanillaware president George Kamitani and features an original soundtrack by Final Fantasy Tactics composer Hitoshi Sakimoto.

Not much is known about 13 Sentinels: Aegis Rim but it already looks great because of George Kamitani's art. What really stood out to me about this game is how the 3D sentinels have a nice looking painterly texture that helps them blend with the rest of the 2D characters.


Latest from our Creators