ByJames B, writer at Creators.co
Just a lame nerd with little better to do than rant and rave about movies, anime, video games, animation, comics, etc.
James B

These are the 11 games I want to see the most at E3, in no particular order because I'm indecisive. I'm only counting games I know exist, but I included rumored games in my honorable mentions. Also, I didn't wanna take one off, so you got 11.

For Honor - This was the surprise of E3 last year for me, besides Shenmue 3, which I'm sure was everyone's. A new property from Ubisoft, influenced apparently by one of my favorite games, Bushido Blade, and it's a multiplayer focused game that's not a MOBA or FPS. The combat looks intense, the game was gorgeous, and the lead designer basically looks like a viking. This looks like Deadliest Warrior put to a video game, if you don't count that terrible Deadliest Warrior game. I just wanna know more! Give me a release window, some more footage, and an open beta announcement and I'll be satisfied.

Tekken 7 - I love fighting games in general, and Tekken is definitely my favorite series. It's among the very few I feel like I'm decent at, and I've been playing them for about as long as I can remember. I played 2 and 3 with my uncle and aunt as a kid, I played a bunch of 4 and 5, Tag is my favorite fighting game ever, and Tag 2 is still my favorite fighting game currently on the market. Also, Akuma, possibly my favorite Street Fighter character is in this, as if I couldn't want it any more.

Persona 5 - Persona is a much newer love than the last game, but it's nearly as strong. When done well, turn-based RPG's are possibly my favorite video game genre. I was hooked from about an hour into Persona 3 and I plowed through its 70-hour campaign. A few months later, I did the same with 4. I'm currently playing through 2, and while lacking the excellently done social mechanics, it's still an engaging story with unique mechanics and themes. I've quickly grown to love Persona and have extended that to the Shin Megami Tensei series as a whole. As much as I want to play it and as amazing as the noir superspy themed trailers look, I'm glad it keeps getting delayed. It means they're perfecting it. I want Atlus to come out right after Final Fantasy with that awesome red and white color scheme, some of that Sly Cooper-esque stealth action, and personas pummeling demons to Shoji Meguro's excellent music and annihilate Square Enix. I would also like to get a solid release date. It's the only reason I haven't sold my PS3 already.

Yooka-Laylee - If there's one type of game that's carried through the most of my life, that I can still pick up and enjoy at any point, it's a good platformer. In the 90's, Rare/Rareware ruled the 3D platforming landscape. Games like Conker's Bad Fur Day, Donkey Kong 64, and Banjo-Kazooie defined a generation of games, not to mention their forays into other genres, but I already made a list for that. Yooka-Laylee is a passion project for many former Rare employees, including: Chris Sutherland (basically responsible for the structure and mechanics of most of Rare's biggest titles), Gavin Price (designer for Banjo-Kazooie and Viva Pinata), Steve Mayles (created the designs for Banjo, Kazooie, and most of the DK Crew), Steven Hurst (background/environment designer for Donkey Kong Country, Banjo-Kazooie, and Viva Pinata) and Grant Kirkhope and David Wise, who created the soundtracks to basically every beloved Rare game. This only scratches the surface of the great, proven creators working on this Banjo/Conker/DK64 styled platformer. This may be my most anticipated upcoming game in general and I need to see more!

Dragon Ball Xenoverse 2 - I'm a massive Dragon Ball fan, this is not news to anyone who knows me. I've watched through Dragon Ball Z 4 times, Dragon Ball 3 times, GT 2 times, and every movie more than once. I'm currently reading through the manga and watching through Kai. Point is, I love the series. Xenoverse was great because it twisted the basic story, creating what-if scenarios for your created character to involve himself in. Unfortunately, Dimps didn't do a whole lot with that concept. Also, as a competitive fighting game, it was unbalanced, and some missions involved adding health and spamming specials for enemies as opposed to actual challenge. I expect these things to be at least adjusted and expanded on now that Dimps has seen the original gain success and receive criticism for the above problems. I also hope to get more Dragon Ball and movie characters, and look forward to Super characters like Hit, Frost, and Magetta. Also, fix the damn servers. I literally got to fight other people like three times, and I've probably put almost 100 hours into this game.

Pokemon Sun and Moon - I'm sorry to gush in this article, but so many franchises I love are getting new games this year and I don't exactly have all the info about these. I've loved Pokemon since the anime debuted in 1998. Among my most vivid earlier memories is getting a Game Boy and Pokemon Blue for Christmas and playing it in the car on the way back home. I loved it for the sheer wonder of discovering new creatures and raising them to be the best. Nowadays there's so much more to it. The battle mechanics are expanded upon in every game, to the point where successful competitive battling is among the most complex things someone can do in a video game, while the main game strikes a good balance between that extreme and still being accessible to new and old. The ever-expanding gameplay, the absolutely amazing music, and the (usually) great Pokemon and world designs still make it infectious to me and millions of others while the post-game and multiplayer aspect satisfy my strategic and perfectionist urges. Also, Sun and Moon have the best designed trio of starters and main legendaries in a while and the region being based in Hawaii will likely lead to it being the most drastic visual change in the series. That's about all I know, but I don't need much else.

Cuphead - I have wanted this game since the second I saw gameplay for it. I love the old school Disney/Warner/Hanna-Barbera art style, along with the vibrant colors and unique character models. On top of that, I love old school 2D platformers and Cuphead seems to do enough with its boss-centric levels to separate itself from its bevy of peers. It just looks like pure fun in video game form. As much as I like an engaging story and a good strategy game, there's not enough games made purely to be enjoyed as there should be, at least not with the kind of attention Cuphead has.

South Park: The Fractured but Whole - I never beat the first game. I got stuck on those fart training missions that I swear were designed to be impossible. Until that point I really liked it. The humor was great, I liked the gameplay, though it was a tad shallow, and it was overall very fun. Last year Stone and Parker, series creators, admitted that they didn't really fully grasp how to design and pace a game until the end and they want to do it right this time. That alone for me super excited. But at the same time, they're no longer partnering with Obsidian, one of my faborite RPG developers. So it's evened out to about a 7.5 on the hype scale. It could be amazing or absolute garbage, and I find little chance of it being anywhere in between. I almost forgot that it's superhero-themed as opposed to the high fantasy of the original, which is among the few things I enjoy even more.

No Man's Sky - Yes, everyone is excited for this game and I was so obsessed with it when it was debuted. That's died down a lot but I still have high hopes. My current solemn attitude comes from how vague it still is. You explore a pretty much infinite universe, discovering randomly generated planets with unique landscapes, wildlife, etc. There's also shallow looking ground combat and I've heard about space combat. That's basically all we have. How limited are the different landscapes and animals? how good is space combat? How vast is space when you're traveling between planets? Most of all, how long until it gets boring? I still think it could be amazing, but it also could be horribly disappointing and I'm keeping that possibility in the back of my mind.

Mass Effect: Andromeda - BioWare is possibly my absolute favorite game company and, ending aside, the Mass Effect trilogy is definitely their crowning jewel. My problem is that most of the minds that created that universe are gone, which is probably part of why they're starting fresh in a new galaxy, and it also means there's no way it'll be the same kind of thing and little chance of it being similarly brilliant. That being said, Inquisition was really good, not amazing, but really good. I'm worried about it but I adore Mass Effect too much to not still be giddy with anticipation, so I'm cautiously ecstatic to see more.

Cyberpunk 2077 - I've been wanting this game for so long. CD Projekt RED announced this futuristic RPG before they even started their high fantasy phenomenon, The Witcher 3. Now that they seem dedicated to this being their next game, and the last Witcher 3 DLC just came out, I'd be both surprised and disappointed if we didn't get a lot of info about this game. They've shown so little but I think with the change in setting and likely change in gameplay to come with it, this could be their best game yet and I want it, though it likely won't be out for seemingly eons.

Honorable Mentions:

Zelda - I'm not the biggest Zelda fan. That's why I'm hopeful for the new title. It seems like they're taking a new, more expansive direction and it may make the games actually fun to control, so that I can enjoy all the creative ideas and designs.

Telltale Batman - I'm not the biggest Telltale fan, but they made the only good Borderlands game and I love Batman. If it doesn't take after the movies, it could be really good.

New Bethesda game - Bethesda has a conference again this year, which suggests a big announcement. Could be Prey 2 coming back, which debuted with the best trailer of all time before being cancelled, could be Elder Scrolls VI, Wolfenstein, maybe some Elder Scrolls collection, or even Elder Scrolls online going free to play. It's off the list because it's pure speculation.

I am Setsuna - It looks like a cool, creative turn-based JRPG with some awesome designs, but it's a Square Enix title and it looks like Bravely Default, which I didn't like nearly as much as most people seemed to.

Metroid Prime: Federation Force - It looks pretty uninteresting, but it says Metroid Prime, so I still have a bit of hope.

You can follow my reactions to the E3 conferences and showings on twitter @CoolNameGuy91 and I'll be posting my thoughts on them on here hopefully the next day.