ByDereece Tomlin, writer at Creators.co
I'm a avid lover of movies, video games and cheesecake.
Dereece Tomlin

With E3 in full swing, the gaming community has been bombarded with new reveals, trailers and gameplay! However, I am concerned. As is the curse with demonstrations, their aim is to look as pretty and impressive as possible, but sometimes that does not transition to the full release. This usually occurs in Ubisoft's neck of the woods as they are notorious for downgrading their products, such as was the case with Watch Dogs & Rainbow Six Siege and in turn, upsetting countless fans.

Reddit user Takamiya shared a video recently depicting these gaming atrocities, and the change in quality is quite startling when compared side by side. Check it out:

Pretty shocking, am I right? With huge titles on the horizon for Ubisoft such as Watch Dogs 2 and Ghost Recon: Wildlands, it would be a true shame to let projects such as those slip in quality. I realised that during the conference regarding the new Watch Dogs sequel that the graphics and the games aesthetics was not really touched upon, if mentioned at all. This was probably a conscious decision as Ubisoft know that they goofed up before. According to themselves they have learned from their mistakes considering the original Watchdogs back in 2012, as Ubisoft CEO, Yves Guillemot said last year:

With E3 2015 we said, OK, let’s make sure the games are playable, that they’re running on the target machines. When we show something, we ask the team, make sure it’s playable, make sure gamers can immediately see exactly what it is. That’s what we learned from the Watch Dogs experience.

With that, they may learn from their mistakes after all. I'm no video games developer and I am sure that there are many reasons as to how and why things change and/or go wrong as when we see them from when they are whisked up and down the cat walk. However, you cannot demonstrate something which isn't that close to what the consumers will be expecting. Imagine seeing the trailer for the next Star Wars instalment and it looks awesome (of course it would), but then upon the release date you discover that the Tie Fighters are made out of cardboard and Chewbacca is a bloody Shar Pei. Yeah, downgrading. So why should it be any different with video games? I would perhaps understand more if some minor content was cut, obviously something that wasn't wholly integral to the core of the game, so that the 'downgrade' wouldn't but on such a surface level. It seems that by having such lackluster quality staring you in the face that the developers just don't care whatsoever!

E3 always produces optimism en masse and gamer hysteria but some titles always fall short and the dedicated players and purchasers should not be baited like that. But hey,thats just my thoughts ya'll! Also, Ubisoft already looks to be already in full motion for another era of disappointing downgrades and the new Ghost Recon looks like a shell of its former self that was paraded last year:

I don't know, is it just me? The game just looks plain wrong and all clunky and already visibly worse off that the prior time we saw it, compared to the smooth execution of teamwork gameplay and a stunning location we saw before hand. This is the only recent example of this downgrading as the other games that Ubisoft have shown off look reasonably stable. However, the comparison video proves that the worse can be expected.

I'm not angry Ubisoft. Just very, very disappointed.

Let me know down below your opinions on this!