ByAmir Lu, writer at Creators.co
I love to play games. I love to write. Here I am now. Follow me here and on my site! https://lusloot.wordpress.com

We Happy Few is an upcoming thriller survival game set in a 1960 dystopian world, being developed by Compulsion Games. The game is going to be set in a fictional island town called Wellington Wells where inhabitants are controlled by a perception altering drug called "Joy." After taking the pill inhabitants perceive the world in a more joyful tone, removing any bad or unpleasant memories.

Related: 9 Creepy GIFs From We Happy Few's Latest Trailer

You play as Arthur, a man who decides to stay off the drug when he stumbled upon a news article about him and his brother while at his day job as a memory redactor. This causes him to become a "Downer" in the society, a derogatory term used for people who are not on the drug. In the game, players are constantly choosing whether to take Joy or not. Taking Joy allows player to avoid suspicion in towns with Joy induced inhabitants. It does come with a cost: Once the effects of Joy finishes, it will affect the player's survival needs.

Joy And Downer
Joy And Downer

Yes, that's right. This is a survival game after all! Players will need to monitor their survival needs. Hunger, Health and Thirst are a few examples of the needs that are in this game.

The game will feature a linear story with lore and quests scattered about in different areas of the map. The game world of We Happy Few is procedurally generated. There will be locales that are standard like areas for Downers and Joy Users. However, the game will feel and look different compared to other play through. And expect a lot of them as the developer promises that players will die (Did I mention that it's perma-death?) a lot when figuring out the puzzles and quests in the game. Anyone else getting Dark Souls flashbacks?

Concept Art Of A Downer Area
Concept Art Of A Downer Area

The lore and setting of the game is further expanded with journals or other tidbits that are out in the world. "There will be many micro stories in the game" said Guillaume Provost, Creative Director of Compulsion Games. Exploration is key in moving the story and to figuring out ways to complete objectives.

Not only that, crafting will be a prominent feature in the game as armor, weapons and items are necessary in order for you to survive in Wellington Wells. Players will be able to loot and scavenge items through out the game world. Players will also have a base to recover and craft items in.

Your Haven From The Madness
Your Haven From The Madness

The game will feature other characters than Arthur. "We are working on narrative arcs for two other characters. They will feature different medicines and will have different objectives in the game," said Guillaume. However, the game that players will be able to play on Early Access only features Arthur and his goals are simple: Get out of Wellington Wells alive.

Facing Off Two Joy Drugged NPCs
Facing Off Two Joy Drugged NPCs

Combat plays a role in this game as people on Joy can turn hostile if the player is not on the drug. Non-lethal take downs also exists in the game which helps players play stealthily. It's a good thing too. Players are expected to steal for food and water. A guns blazing approach probably wont be the best of ideas.

Players can expect to play the game on Steam Early Access and Xbox Preview by July 26th, 2016. The game is in a pre-alpha state so the developers have promised to polish and fine tune the game as feedback from the early access version rolls in. No news on the full game release date however. The game is expected to be playable on PC, Linux OS, OS X and Xbox One.

Expect to hear more from me on We Happy Few soon when early access arrives. For more on We Happy Few, follow me and I'll promise to post more soon!