The team that brought us The King of Fighters has decided to revisit some of their classics and the news has filled my heart with absolute joy. SNK has brought some pretty solid titles in the past, but the company closed its doors in 2001 before being acquired and changing their name to SNK Playmore.
Their name changed yet again when Chinese investors acquired a majority stake in the company and the company was able to drop the "Playmore" and simply went by SNK. The name change wasn't the only big shift as the intent of the investors was to expand SNK's intellectual property.
A Return to the Old School
The company, which started back in 1978, is going through a revival and rebirth. In a recent interview with Polygon, The King of Fighters team went over what the rebirth really meant to them. The prevailing sentiment is that they want to get back to their classic franchises and release new content along the way. The release of The King of Fighters XIV this August is only the first step as they plan on touching on a lot of the classics that long time gamers know and love.
Lead game designer Hidetoshi Ishizawa had this to say to Polygon when asked about SNK's next moves:
"In the future, I want to get back to [intellectual properties] we have, like Samurai Showdown and Metal Slug. And not only just get back to previous IPs, but we also want to make new IP."
Brushing Up On Old Favorites
Artist Eiichi Ogura from The King of Fighters Team admitted that outside of KoF the other titles under SNK have been pretty quiet. The team wants to change that in the near future with the re-introduction of a few beloved series like Ikari Warriors and World Heroes along with Samurai Showdown and Metal Slug thrown in the mix. He agreed with the rest of his team than they should pursue reviving SNK's older games. Here's to hoping for another Capcom vs SNK - or maybe another King of Fighters movie...
The King of Fighters XIV will be released in North America this coming August 23rd, 2016.
What's your favorite SNK title? Let me know in the comments below!
[ Source: Polygon ]