Warning: Minor spoilers for current DC continuity.
E3 2016 brought with it a bevy of exciting announcements in the video game world, and DC Comics proved to be at the crest of the wave of developers promising big things.
Alongside the announcement of Batman: Arkham VR, there were also new developments for Batman: The Telltale Series and Injustice 2 that had us more amped than ever for what's next to come out of DC's very capable hands.
But what next for the comic book titan? In a solo sense, DC have relied largely on the success of Batman's Arkham series for any video game pedigree, but where could they go from here?
We've expanded upon five solo DC Comics characters that could hold up franchises of their own if given the chance—and it wouldn't be the first opportunity for some.
Thanks to 2016's DC Rebirth relaunch, Walter Joseph Kovacs, a.k.a. Rorschach, now boasts more of a DC appeal than ever.
The Watchmen favourite was of course always a DC character, but many among the younger generation may not have even been aware of Alan Moore's 1986 graphic novel (and rightly so, if we're to protect their pure minds, some might argue).
Six years after Zack Snyder's film adaptation was released, Watchmen can expect to see a major boost in mainstream coverage thanks to DC Rebirth, and Rorschach has as much chance of any at developing an even greater cult following.
Batman's Arkham series has shown us what the "World's Greatest Detective" can do with a cape and a cowl, but a much more sinister detective story could certainly be handed a much altered angle with Rorschach as the leading anti-hero.
Ever scaled buildings in Assassin's Creed and sometimes wish you could put those abilities to work for the side of evil, rather than good? Well, a Deathstroke game could let you do precisely that.
Despite all the superpowered goodies and baddies of the DC universe, Slade Wilson could perhaps be among the simplest to adapt into a video game format. In fact, Deathstroke could provide the closest thing to an evil version of Arkham Asylum as we're ever likely to see.
It goes without saying that a any adaptation built around Wilson—a master martial artist whose physical attributes "border on superhuman—would be founded on its combat system.
That being said, it could also be extremely cool if Deathstroke were to embrace his role as an assassin-for-hire akin to the Hitman franchise—except with less sneaky-sneaky and more punchey-slicey.
3. The Flash
Only now are video game console mechanics getting close to the kinds of specifications needed to properly do a speedster justice in the virtual realm.
Granted, The Flash has already made it onto the Game Boy (1991), Sega Master System (1993) and Game Boy Advance (2006)—not to mention Marvel's Quicksilver has also made several video game appearances—but nothing close to what they deserve.
It's also worth remembering we actually came this close to having a Flash game in 2008, developed by Bottlerocket Entertainment before it was axed:
Anyone who activated "Bullet Time" in 2003's Enter The Matrix will know time manipulation aspects can be made functional and fun, as this year's release, Quantum Break, has also illustrated.
How awesome it would be to span an entire globe of locations, accessible in an instant (with minimal loading screens, please) in an open-mapped world of damsels in need of Barry Allen and/or Wally West's helping hand.
We have a very obvious space for a bruising powerhouse in our who's who of DC video game vacancies, which is taken by the less obvious guise of Shazam, or Captain Marvel to many.
It goes without saying Superman could be given a crack at a new-age solo adventure, but then Clark Kent's tale has been told a thousand times, whereas lil' Billy Batson's is story far less common knowledge.https://www.youtube.com/watch?v=n-O6h26R95Q
Imagine, if you will, a game where the storyline could have you encountering supervillians of the highest calibre one minute, only for some sort of plot pointto force Marvel back into his Batson persona, making for almost two games in one.
DC clearly have faith in Shazam and the Marvel family, too, considering the titled film is set for a 2019 release—could an accompanying game be in the works?
5. Green Lantern VR
A long shot, but then what are articles like these for if not to fantasise? That being the case, Green Lantern VR could be the comic book video game to end all video games.
DC will soon turn the industry on its head after announcing Batman: Arkham VR will arrive later this year, and the possibilities offered by virtual reality titles are almost innumerable.
By his very essence, Green Lantern would be the most difficult comic character to adapt in a video game format, owing to the fact his power ring is fuelled by imagination.
Enter, virtual reality. And it's already getting rave reviews:
It would be too high a hope and probably not operating in our lifetime if we asked for a console that were able to actually interpret our synapses as actions on a screen, but VR would undoubtedly enhance the Green Lantern experience.
Be in Hal Jordan or Kyle Rayner or John Stewart—give me the whole Green Lantern Corps, if you will—a motion-operated journey as one of the ring-bearers could make for endless results and a game with potential that would struggle to get old.