Aah, 2016. You blistering dumpster fire of a year, you. Thus far this blight on the face of humanity has managed to bring not only the deaths of some of our most notable luminaries of the screen, sports and the charts, with it we've seen fascism show its true face, DC's superheroes and villains totally failing to inspire anything but anger and fatigue in critics and no end to black lives being rendered hashtags by law officials.
Crazy, bloody, year.
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Then, suddenly, along comes a reason for this old man to celebrate! Nintendo's seminal IP Metroid celebrates its 30th anniversary in this hot mess of a year, which sees it enter the hallowed halls of the longest (kind of still) running video game franchises in the medium's history.
And what better way to celebrate would there be than an innocuous homage to the classic series's debut on Game Boy. Metroid II: Return of Samus sees the first lady of video games return to SR388 to finish off clearing the planet of metroids, after the Galactic Federation's disposal troops begin suspiciously disappearing one by one.
Naturally the game was lauded upon its release in 1991, and was heralded as one of the Game Boy's best titles. And with such high praise comes an almost instantaneous cult following, which lead up to 'Project AM2R' (Another Metroid 2 Remake), a truly stunning hat-tip to a great game.
The homage, which had been in development for six years, painstakingly remastered every conceivable element of Metroid II and even went as far too add new bosses, new areas, new abilities and even upgrade the sound a little too. Why not?!
But, with this being a Nintendo IP, you could be sure the big N would have a few things to say about 'Project AM2R', and they most definitely did. Not too long ago, Metroid Database, where you could originally download the title, was on the unfortunate end of a cease and desist from Ninty themselves, and the project was taken down from the site.
It can still be found for torrenting though, but you didn't read me say that, yeah?
Here's what Nintendo had to say regarding 'AM2R':
Nintendo’s broad library of characters, products, and brands are enjoyed by people around the world, and we appreciate the passion of our fans. But just as Nintendo respects the intellectual property rights of others, we must also protect our own characters, trademarks and other content.
The unapproved use of Nintendo’s intellectual property can weaken our ability to protect and preserve it, or to possibly use it for new projects.
So no stunning fan made remake of Metroid II for us Samus fans? No, it's fine. Don't worry. As you were, 2016. It's not like we wanted to celebrate Samus's birthday with her or anything.
What do you think?
Are Nintendo right to be so strict with their IPs regarding fan homages?
(Sources: DSO Gaming)