Destiny's final expansion pack titled Rise Of Iron is almost here, and with a little more than a month to go, the curtain has been pulled back in a huge way. Straight from the Bungie developers, a video documentary has been released, providing enticing details on the new campaign, gear, PVP and more!
The Legacy of the Iron Lords
The video puts a heavy emphasis on the reverent and nostalgic feelings that Destiny: Rise Of Iron has been designed to invoke. Everything from the wintery ambiance and musical score, to the new social space, metonymy, and archaic gear serves to call upon the history of the nominal Iron Lords and their legacy of sacrifice.
Destiny players are already familiar with Lord Saladin, the last surviving Iron Lord and patron of the popular Iron Banner multiplayer event. However the campaign of Rise Of Iron will delve further into the history of Saladin, the Iron Lords, and their historic battle with the technological plague SIVA in cinematic cutscenes and expanded in-game lore. But what do we already know about this conflict and how will it inform the current game narrative?
As the histories tell, the Iron Lords were an elite group of ten guardians who fought to protect humanity in the years after the great collapse. When the ancient technological virus SIVA resurfaced and became a danger to mankind, nine of the ten of these legendary guardians sacrificed themselves to contain the threat, and as footage from the new video seems to suggest, locked themselves in a Golden Age vault with it.
Destiny: Rise Of Iron will see a resurgent SIVA virus take hold of Old Russia as the Cosmodrome and the new Plaguelands areas are infected with its red tendrils and enhanced Fallen splicers. Under the tutelage of Lord Saladin, a new generation of Iron Lords will rise to battle this threat in the form of Destiny players, and as we walk in the snowy footsteps of the fallen heroes and look upon their statues in the halls of Felwinter Peak, so too will our names become legend.
Swagger Of An Iron Lord
Destiny players will become Iron Lords in more than title however, as the developer video reveals all new armour sets, that give the Game Of Thrones costume department a run for their glimmer.
In addition to the knight-like chainmail, breastplates and furs of the Iron Lord and Iron Banner themed sets, we also get a first full look at the very cool new SIVA-inspired raid gear, as well as new Trials of Osiris gear.
It is clear that when Rise Of Iron drops in September, there will be a definite demand for these stunning new gear sets from both pure completionists and casual players alike. Furthermore, the revamped Relic system will provide new incentives for honouring the Iron Lords with unique gameplay buffs. However there is even more on the way for those looking to reinvent their look.
The All New Ornament System
In what may be the most intriguing addition to the aesthetic side of things, Destiny: Rise Of Iron will introduce an all-new ornament system.
This new function is basically like having unique shaders for separate pieces of armour and weaponry, allowing for more control over the look and originality of your build. This can mean anything from a simple paint job to adding coloured flames to your gear.
This is a great new design choice, as players can now flex their load-outs without everyone rocking the same few gear sets with no differentiation. Customization options are always a plus, and heres to hoping that these concepts are expanded upon even further in Destiny 2.
Private Matches Finally Come To PVP
The last big piece of news from the release is that Destiny players will finally be able to host their own private matches in the Crucible. A long requested functionality, private PVP match-making will open up a whole new aspect to the multiplayer experience, allowing for unique tournaments, creative game parameters and generally just more opportunities for fun.
The footage also showed off the three new Crucible maps, a new game-mode called Supremacy, and all sorts of information on the new and reprised Strikes, Raid, Archon's Forge, Public Events and Patrols. Despite all of the new bells and whistles however, it seems the primary goal of the expansion is to allow players to feel completely immersed in the world and mythos of Destiny. As said by Rise Of Iron Game Director Christopher Barrett
"When we can take those elements of Destiny and put them all together into one coherent moment, I think that is awesome."
A genuine feeling of wonder and the aforementioned immersive aspect will be crucial to the emotional poignance of each player's experience; the journey to becoming an Iron Lord should feel like a hard-earned but noble accomplishment and not just another grind for gear and experience. Whether or not the team at Bungie will accomplish this feat remains to be seen, but despite reports that Rise Of Iron would be light on content, it seems like they are pulling out all the stops for the final expansion as we enter Year Three of Destiny.
Are you ready to become an Iron Lord?
Destiny: Rise Of Iron releases on September 20 for PS4 and XBOX ONE.