Marvel Rivals has quickly become one of the most talked-about team shooters right now, and it’s easy to see why. Featuring a roster of famous Marvel heroes and villains, each character feels distinct thanks to their own mechanics and play styles. One standout is The Thing Marvel Rivals’ Ben Grimm, who’s a true front-line tank. Tough as stone, he hits hard while soaking up huge amounts of damage, making him a serious challenge for opponents in competitive matches. If you like stopping enemy advances, taking the heat off your team, and clearing the way forward, The Thing Marvel Rivals is an excellent choice.
This guide looks at his abilities, useful strategies, and smart pairing options. You’ll find tips on teaming him with heroes that work well alongside him, holding important spots on the map, adjusting when the meta changes, and spotting those clutch chances to swing a battle, whether you’re streaming, competing, or backing up your friends.
The Thing Marvel Rivals Role Overview
The Thing Marvel Rivals’ Tank-class Vanguard role means he’s the muscle up front, charging straight into fights, soaking up enemy fire, and throwing opponents off their rhythm. Once he plants himself in the middle of the action, there’s no budging him; his resistance to being knocked around keeps him steady like a huge stone wall, which fits his style perfectly. That’s especially useful when the other team has plenty of crowd control tricks ready to mess with your formation.
The Thing Marvel Rivals kit makes him one of the most reliable initiators in Marvel Rivals. His immunity to displacement means he can lead charges without fear of being stopped mid-engage.
His stubborn toughness makes him a popular pick for intense matches where losing one fight can swing the game. Right now, tanky vanguards often set the pace for taking or holding objectives, and The Thing Marvel Rivals presence can turn a chaotic clash into a steady push. He’s not just there to soak damage, he’s the anchor, the one who calls the charge. Since knock-backs barely affect him, he’s often the first to break through fortified spots, clearing a path for teammates.
Powers and Abilities of The Thing Marvel Rivals
The Thing Marvel Rivals whole deal is about being rock-solid, both in his personality and his rugged, stone-like body, and messing up whatever clever plans his enemies thought would work. He’s huge, built to take punishment, and stubborn as they come.
Passive, Unyielding Will
Trying to move him just isn’t going to happen. No knockbacks, no launches, no sneaky shoves. Anyone who tries quickly learns it’s like pushing a brick wall the size of a house.
Primary Abilities:
- Furious Charge, He bursts forward, ripping up the ground and leaving a quake zone that slows and hurts anyone caught in it.
- Yancy Street Charge, A wide swing that catches several enemies at once.
- Block, Cuts down incoming damage.
- Stonebreaker Slam, A heavy smash with a shockwave.
Ultimate, Clobberin’ Time
His all-out mode boosts damage and defenses.
Core Gameplay Strategies for The Thing Marvel Rivals
In The Thing Marvel Rivals, winning often comes down to knowing when to smash through obstacles and when to stand firm to protect yourself and your team.
- Anchor the Objective: Staying right on the control point turns you into a solid barrier.
- Ultimate Timing: Save Clobberin’ Time for high-pressure moments.
- Vertical Mobility: Grapple swings reach rooftops.
- Work with AoE Damage Dealers: After Furious Charge, Scarlet Witch’s bursts wipe clustered foes.
| Ability | Purpose | Cooldown |
|---|---|---|
| Furious Charge | Initiation & Displacement | 12s |
| Yancy Street Charge | Mobility & Crowd Control | 8s |
| Block | Damage Mitigation | 5s |
| Clobberin’ Time | Damage & Resilience Boost | 90s |
The Thing Marvel Rivals Synergy with Other Heroes
The Thing Marvel Rivals shines when supported by healers. Doctor Strange can drop clutch heals. Pair him with Hawkeye for nasty combos. On defense, mix his toughness with Storm’s blasts.
Learn how map control works in competitive shooters to channel The Thing Marvel Rivals tank role into game-winning plays.
Advanced Techniques for The Thing Marvel Rivals Competitive Play
- Spacing Abilities: Mix L1 and R1 attacks.
- Challenge Grinding: Big goals unlock cosmetics and XP.
- Practice Mode: Bot matches help spacing.
- Cooldown Baiting: Trick enemies into wasting control effects.
Hardware and Accessibility Tips
Marvel Rivals runs smoother on high-refresh monitors. Remap keys for accessibility. Use high-contrast visuals and sound cues.
The Current Tank Meta in The Thing Marvel Rivals
Tanks are rising in competitive matches. The Thing Marvel Rivals’ immunity to displacement keeps him in place.
| Hero | Pick Rate | Win Rate |
|---|---|---|
| The Thing | 18% | 54% |
| Hulk | 12% | 50% |
| Captain Marvel | 9% | 48% |
The Thing Marvel Rivals Map Control and Objective Play
Maps with vertical spots reward grapple use. Rooftops become reachable. A well-timed Block slows pushes. Furious Charge scatters foes.
Zelda Breath of the Wild Shrine Solver & Physics Exploits offers terrain tips.
The Thing Marvel Rivals Tips for Streamers and Content Creators
- Show Big Plays: Share unlikely wins.
- Teach While You Play: Explain your choices.
- Chat Interaction: Poll your audience.
- Fun Restrictions: Try unusual match rules.
Common Mistakes to Avoid
- Charging in without backup.
- Activating Clobberin’ Time too early.
- Ignoring vertical positioning.
Your Path Forward with The Thing Marvel Rivals
Winning with The Thing Marvel Rivals means paying attention to battle shifts, jumping in when needed, and switching from defense to offense at the right moment. Learn map control tricks, tune gear, and watch replays to improve.
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